From DOGWiki
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[edit] Atheus Lux Domini
- Monk, Tyrian born (Prophecies campaign).
- my second Guild Wars character
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[edit] Play style
I guess I am a bad monk (I find it too stressful and, as in many areas of life, I don't like the loaded sense of responsibility that comes with this profession), so I mostly use this toon for solo farming..
Monk / Dervish |
1 + 3 Healing Prayers 12 + 3 + 1 Smiting Prayers 8 + 3 Protection Prayers 7 + 3 Divine Favor 8 Earth Prayers
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This build is able to withstand heavy degen, I mostly use it for soloing the first part of the
Gates of Kryta mission (the "back alley" version, passing by Oink), clearing Nebo Terrace or other Krytan regions populated by undead. It doesn't require to have 55HP, 105 works just the same with this build (I use
Sadi's Benediction).
Monk / Necromancer |
12 Blood Magic 10 + 3 + 1 Protection Prayers 8 + 3 Divine Favor
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Mo/N 55 SV |
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 Core | Enchantment Spell. For 22 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (14 Protection Prayers) Target ally gets healed for 35 Health. |
 
 Core | Enchantment Spell. For 8 seconds, damage received by target ally is reduced by 17. (14 Protection Prayers) Target ally gets healed for 35 Health. |
 
 Nightfall | Enchantment Spell. For 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (14 Protection Prayers) Target ally gets healed for 35 Health. |
 
 Prophecies | Enchantment Spell. For 10 seconds, you gain +5 Health regeneration. When Blood Renewal ends, you gain 160 Health. (12 Blood Magic) |
 
 Factions | Elite Hex Spell. For 17 seconds, whenever target foe attacks or casts a spell on a creature with less Health, that foe loses 85 Health. (12 Blood Magic) |
 
 Nightfall PvE only | Spell. If target foe is suffering from a condition or hex, that foe suffers 60..90 damage. (Sunspear rank) |
 
 Prophecies | Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Smiting Prayers) Target ally gets healed for 35 Health. |
 
 Prophecies | Enchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 28% longer. (11 Divine Favor) You get healed for 35 Health. |
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| ![Copy [Mo/N 55 SV;OwQTQ4nCRqeYl4uaOQF6GUeAgA]](/forum/gwbbcode/img_interface/download.gif) |
Kill targets one at a time (e.g. bosses). Only light degen can be countered by this build (e.g. bleeding). For example I use it to clear the ice golems (including the boss there) in the Northern area of
Ice Cliff Chasms in HM (where there is no degen, so Blood Renewal can be replaced by another dmg skill)